I've just updated the Engine Conversion tool to V0.96.2. Only one thing has changed from the previous version, which is the way idling is implemented. Some cars I was working on had stalling problems after the idle logic wasn't correctly transferred, but that's fixed now.
Download
Tuesday, 28 January 2014
Sunday, 19 January 2014
Converting engines from rF1 to rF2 & Download
Here we are again, and some things have changed. The whole process has been simplified a lot, a bunch of unnecessary parameters removed, and a few additional features are in. At this point, for most people, it'll only be a few clicks to get a basic rF2 engine in place. Also, it's up for download. So, here you go!
Tuesday, 29 October 2013
Converting rF1 engines to rF2
Sure, rFactor 2 can work fine with rF1 engines. But the improvements can't be implicitly applied. By directly copying your engine from rF1 to rF2, you aren't getting the benefit of the new throttle model. More information needs to be added to get the most out of it, and I'm hoping I've just made that easier.
I've spent the recent couple of weeks working on a small program to make converting rF1 engines over to the rF2 throttle model an easy task. At this stage, I'd say you can put an rF1 engine in the program and get an rF2 engine out in less than a minute. And the engine you get out of it is ready to drive immediately in rF2! (Though you may still need to pack it away in a .mas file, if that's how you're organizing it).
I've spent the recent couple of weeks working on a small program to make converting rF1 engines over to the rF2 throttle model an easy task. At this stage, I'd say you can put an rF1 engine in the program and get an rF2 engine out in less than a minute. And the engine you get out of it is ready to drive immediately in rF2! (Though you may still need to pack it away in a .mas file, if that's how you're organizing it).
Saturday, 1 June 2013
TGM tires, and ply placement
Truth be told, my last post on the rF2 tire model a while ago was written in frustration. Looking back on it, I do stand by everything I said, but I'm back to trying to work with it. I have absolutely no in engine results yet, but I have got some nice findings in the construction. Notably in the ply distribution.
Friday, 10 May 2013
Suspension design - Applying to rFactor
Suspension design's a deceptive thing. There's some very basic principals at work, but some of them don't really show unless you're looking for them. At a first glance, the PM files in rFactor look pretty simple, and I'd say they are very simple (though I'll be going over them anyway just to make sure everything's clear).
I'll try to quickly go over the main details to keep in mind during suspension details. This is written primarily for use with rFactor. I think the functionality is pretty much the same in GTR2, GTL, GSC, Race 07, etc. and to some extent, rF2 aswell, but there may be some differences I haven't mentioned here.
I'll try to quickly go over the main details to keep in mind during suspension details. This is written primarily for use with rFactor. I think the functionality is pretty much the same in GTR2, GTL, GSC, Race 07, etc. and to some extent, rF2 aswell, but there may be some differences I haven't mentioned here.
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